SOLO.PRODIGY
INDEPENDENT DEVELOPER
SOLO.PRODIGY
Story-driven games and audio tools, built from scratch.
PORTFOLIO
GAMES
Current and upcoming narrative experiences
AUDIO TOOLS
PLUGINS
Original VST instruments and effects
IN DEVELOPMENT
ORISON
VST Instrument · Synthesizer
Set the Standard.
ORISON is an original VST instrument built for producers who demand depth without compromise. Wavetable, granular, spectral, and sampled synthesis unified in one instrument — sculpt sound from silence to something sacred.
StatusActive development
FormatVST3
EngineWavetable · Granular
Engine+Spectral · Sampler
PriceTBA at launch
PlatformWin / Mac
BACKGROUND
ABOUT
The story behind the work
dev_console.exe
>ERROR: sleep.not_found
>compile_dreams()
>init_developer_bio()
>Solo.Prodigy is an independent developer focused on story-driven games and original audio tools. The goal is straightforward: build things that are actually worth your time and money.
>Before Shadewalker there were two school projects — Serein and OverStory — both on itch.io, both 3D. They were learning exercises, not professional releases, and they served their purpose. Those taught the fundamentals of what not to do, which turned out to be more valuable than expected.
>Shadewalker is the first fully original, properly licensed professional project. Every system, every animation, every design decision built from scratch with the intent to ship something players genuinely enjoy. ORISON follows the same standard — this time in sound.
>Still early in the journey. The work continues.
>status: building
>next_release: loading
APPROACH
STORY FIRST
Every game is built around narrative. The mechanics serve the story, not the other way around.
CRAFT
WORLD BUILDING
Environments where atmosphere is deliberate. Every space is designed to say something.
FOUNDATION
PASSION DRIVEN
Solo developer. No team, no publisher. Everything ships when it is ready and not before.